My next project with Revere was to create a full VR tour of a new commercial building that was to be built in Manchester. This was going to be no small task as we had to build and design the entire skyscraper in UE4 with a ground level, office space, terrace and apartments to explore. This is the project where I learnt the most about how Arch Viz in UE4 works and how difficult VR development can really be. From the UI to the level design and coding, I helped bring this project to where it needs to be visually. The ground floor hasn't been given a proper design yet so that's why it's a bit empty and I had to improvise the rest but it looks great considering this was my first official team project:
Below I'll add some high res screenshots taken from UE4: